Post by mikeydanuke on Jan 12, 2009 22:15:16 GMT -5
GASLIGHT = Glorious Adventures in Science Loosely Involving Generally Historical Times.
Gaslight is both a D&D style game, a skirmish game, or a full scale battle. Sorta whatever a group wants to do with it. The original booklet touted the Wells/Verne/Haggard aspects of Victorian Science fiction, but some of the folks where I'm at claim they have used it for straight historical combats, and the system works there fairly well.
The authors state that it is not their intention to create a world for people to game in, but rather to create the mechanism to allow people to create whatever world gamers desire. Want to re-fight the 1868 Martian invasion of Texas? Gaslight can let you stage that. Want to fight natives on the humid jungles of Venus in 1905, once again, GASLIGHT can allow you to do that. Want to fight Green Martians and rescue beautiful red skinned princess's on Mars? Once again....
The rules for GASLIGHT are fairly simple. At it's heart, there are 4 attributes of concern: Shoot: how well you do in missile weapon attacks, Scuffle: how well you do in hand to hand combat, Save: how good you are at avoiding damage from getting hit by missile/melee attacks, and Hit Points: how much damage you can take.
Weapons do varying amounts of damage. A punch naturally does less damage than a battleaxe. Provision is made in the rules for Land, Air, Sea, Space, and Underwater combat, as well as creating strange and exotic vehicles (Save those McDonald's toys!).
There are 5 rulebooks:
G.A.S.L.I.G.H.T.* = which provides the basis for the system.
Adventures and Expeditions by GASLIGHT = which has a distinct D&D type setting
Battles by GASLIGHT = which expands the system into large scale battle
The Journals of Victoria Hawks = GASLIGHT in the American Civil War
To Be Continued...by GASLIGHT (TBCBG) = GASLIGHT in the great movie serials of the 1930's and 40's. (Where every chapter except the last ended with the hero surely dying and the words appearing on the screen "To Be Continued..."
Being fans of old movies and such, I decided that Dave and I need to play some TBCBG, and so have created a 1934 movie serial, set in 1927 China, "Biff Grady vrs the Shanghai Cobra's". More of which I'll write when I find where I put the USB cable so I can download pictures from the camera my wife got me for Christmas (no more having to borrow the kids cameras).
More information can be acquired by Brigade Games, which carries the rules books (each cost $20 - $25 each, but you really don't need the Journals of Victoria Hawks) and Battles by GASLIGHT is nice, but unless you are doing full scale fights, it too is unnecessary.
Okay, that's it for now.
Toodles
MDN
Published in 2000
PS I spent 20 minutes earlier in the day trying to post a somewhat longer version of this, but for some reason my computer seem to crash when I "previewed" it, so I was unable to post it, as far as I know. If by chance 2 messages end up, one should be deleted....
Gaslight is both a D&D style game, a skirmish game, or a full scale battle. Sorta whatever a group wants to do with it. The original booklet touted the Wells/Verne/Haggard aspects of Victorian Science fiction, but some of the folks where I'm at claim they have used it for straight historical combats, and the system works there fairly well.
The authors state that it is not their intention to create a world for people to game in, but rather to create the mechanism to allow people to create whatever world gamers desire. Want to re-fight the 1868 Martian invasion of Texas? Gaslight can let you stage that. Want to fight natives on the humid jungles of Venus in 1905, once again, GASLIGHT can allow you to do that. Want to fight Green Martians and rescue beautiful red skinned princess's on Mars? Once again....
The rules for GASLIGHT are fairly simple. At it's heart, there are 4 attributes of concern: Shoot: how well you do in missile weapon attacks, Scuffle: how well you do in hand to hand combat, Save: how good you are at avoiding damage from getting hit by missile/melee attacks, and Hit Points: how much damage you can take.
Weapons do varying amounts of damage. A punch naturally does less damage than a battleaxe. Provision is made in the rules for Land, Air, Sea, Space, and Underwater combat, as well as creating strange and exotic vehicles (Save those McDonald's toys!).
There are 5 rulebooks:
G.A.S.L.I.G.H.T.* = which provides the basis for the system.
Adventures and Expeditions by GASLIGHT = which has a distinct D&D type setting
Battles by GASLIGHT = which expands the system into large scale battle
The Journals of Victoria Hawks = GASLIGHT in the American Civil War
To Be Continued...by GASLIGHT (TBCBG) = GASLIGHT in the great movie serials of the 1930's and 40's. (Where every chapter except the last ended with the hero surely dying and the words appearing on the screen "To Be Continued..."
Being fans of old movies and such, I decided that Dave and I need to play some TBCBG, and so have created a 1934 movie serial, set in 1927 China, "Biff Grady vrs the Shanghai Cobra's". More of which I'll write when I find where I put the USB cable so I can download pictures from the camera my wife got me for Christmas (no more having to borrow the kids cameras).
More information can be acquired by Brigade Games, which carries the rules books (each cost $20 - $25 each, but you really don't need the Journals of Victoria Hawks) and Battles by GASLIGHT is nice, but unless you are doing full scale fights, it too is unnecessary.
Okay, that's it for now.
Toodles
MDN
Published in 2000
PS I spent 20 minutes earlier in the day trying to post a somewhat longer version of this, but for some reason my computer seem to crash when I "previewed" it, so I was unable to post it, as far as I know. If by chance 2 messages end up, one should be deleted....