Post by Gilvan Blight on Jul 26, 2011 7:29:49 GMT -5
We will be having two tables for our next event, levels 1-4 at one and levels 4-7 at the other.
For levelsl 1-4:
DRAG 2-2 This Gathering Storm. DM Steve Singleton
Thievery, deceit and treachery are the lifeblood of commerce in the Dragon Coast. Piracy is all but officially sanctioned. So what happens when the unspoken rules are broken?
For Levels 4-7:
BALD 1-6 Brothers in Arms. DM John Greene
A frail alliance connects the city of Baldur’s Gate to the nation of Elturgard – and when vital information crosses the border without authorization, that alliance is bound to be put to the test. A visiting paladin’s moral code clashes with the organization that has kept the city safe for more than a century, and the outcome may be hard to predict.
The usual info on the RPGA and our events:
What is RPGA? - The Role Playing Gamers Association is a form of organized 4th Edition Dungeons and Dragons gaming. Each RPGA event is a 4 hour session of D&D in which the players play through a sanctioned module. At the end of the module players are awarded money, xp and possibly a magic item. Players are then free to take that character to any other sanctioned RPGA event. So you could come out and play tomorrow, then bring your character down to Origins this weekend and play a game with the same character there.
Modules for RPGA run about 4-5 hours long and are somewhat serialized. This means that each module is a full stand alone story. There are some that are sequential but it's not necessary to have played the first part in a series to play the second (though usually there is a better reward if you play through an entire series. Our events start at 1:00 and we ask then you plan to be available until at least 6:00PM, though we usually finish before 5:00PM.
The current season of RPGA is set in The Forgotten Realms. They call these events Living Forgotten Realms because what you do in the module will affect the events in future modules. At the end of each module the DM will note down things like which NPCs were killed, which groups you helped etc. This gets reported to WotC who use the info to plan the future adventures.
So sounds great right? What do you need to play? Well all you need is a 1st level character that follows a very small set of restrictions (basically anything from a published source is allowed but they have to be full races and classes, so no monsters from the Monster Manual). Here is a copy of the RPGA player creation guide:
2.5 Character Creation Guide
Note there are some new restrictions based on recent Dragon Magazine Articles and the Heroes of Shadow book. Most notably Themes are not currently legal for Living Forgotten Realms. Check out www.livingforgottenrealms.com for the latest information.
Part of LFR is that you have to pick a region your character comes from (basically it ties your character to The Realms). For this I suggest checking out the Forgotten Realms Player's guide as there are some pretty cool benefits to coming from certain regions.
A two dollar donation is required to play. This money is split among the various DMs we have in order to recoup the cost of printing the modules, buying minis, etc. Sign ups are being taken at the store both in person or by phone. Pre-paying is suggested and guarantees you a spot. Sign ups for the next session will be avaliable at the start of the current game.
Hugin and Munin contact info:
1664 Tecumseh Rd. E. Windsor, Ontario, N8W 1C5
Telephone Number: 519 974 7898
www.huginmunin.com
For levelsl 1-4:
DRAG 2-2 This Gathering Storm. DM Steve Singleton
Thievery, deceit and treachery are the lifeblood of commerce in the Dragon Coast. Piracy is all but officially sanctioned. So what happens when the unspoken rules are broken?
For Levels 4-7:
BALD 1-6 Brothers in Arms. DM John Greene
A frail alliance connects the city of Baldur’s Gate to the nation of Elturgard – and when vital information crosses the border without authorization, that alliance is bound to be put to the test. A visiting paladin’s moral code clashes with the organization that has kept the city safe for more than a century, and the outcome may be hard to predict.
The usual info on the RPGA and our events:
What is RPGA? - The Role Playing Gamers Association is a form of organized 4th Edition Dungeons and Dragons gaming. Each RPGA event is a 4 hour session of D&D in which the players play through a sanctioned module. At the end of the module players are awarded money, xp and possibly a magic item. Players are then free to take that character to any other sanctioned RPGA event. So you could come out and play tomorrow, then bring your character down to Origins this weekend and play a game with the same character there.
Modules for RPGA run about 4-5 hours long and are somewhat serialized. This means that each module is a full stand alone story. There are some that are sequential but it's not necessary to have played the first part in a series to play the second (though usually there is a better reward if you play through an entire series. Our events start at 1:00 and we ask then you plan to be available until at least 6:00PM, though we usually finish before 5:00PM.
The current season of RPGA is set in The Forgotten Realms. They call these events Living Forgotten Realms because what you do in the module will affect the events in future modules. At the end of each module the DM will note down things like which NPCs were killed, which groups you helped etc. This gets reported to WotC who use the info to plan the future adventures.
So sounds great right? What do you need to play? Well all you need is a 1st level character that follows a very small set of restrictions (basically anything from a published source is allowed but they have to be full races and classes, so no monsters from the Monster Manual). Here is a copy of the RPGA player creation guide:
2.5 Character Creation Guide
Note there are some new restrictions based on recent Dragon Magazine Articles and the Heroes of Shadow book. Most notably Themes are not currently legal for Living Forgotten Realms. Check out www.livingforgottenrealms.com for the latest information.
Part of LFR is that you have to pick a region your character comes from (basically it ties your character to The Realms). For this I suggest checking out the Forgotten Realms Player's guide as there are some pretty cool benefits to coming from certain regions.
A two dollar donation is required to play. This money is split among the various DMs we have in order to recoup the cost of printing the modules, buying minis, etc. Sign ups are being taken at the store both in person or by phone. Pre-paying is suggested and guarantees you a spot. Sign ups for the next session will be avaliable at the start of the current game.
Hugin and Munin contact info:
1664 Tecumseh Rd. E. Windsor, Ontario, N8W 1C5
Telephone Number: 519 974 7898
www.huginmunin.com