Post by Gilvan Blight on Feb 16, 2009 10:03:23 GMT -5
Quickly: Useful and nice but will want more then one set.
[glow=blue,2,300]Summary:[/glow]This is the latest set of Dungeon Tiles from WotC and the second set since the release of 4th Edition of D&D. This particular set features two distinct City Based Areas. Especially well done this time around is the fact that each side of the tile is for one of the areas.
On the front side of each tile is something to do with City Streets. There are rather nice houses (just showing the roof tops since these are top down view), some nice market tiles (including horses and carts as well as vendor stalls), quite a few tiled street tiles, some benches, and crowds of three different sizes.
On the back side of each of these tiles are sewer locations. Things like tunnels with and without walkways, ladders up to the street (with the manhole on the other side), T-Junctions, Grates, collapsed walls, etc.
Intermixed with the rest of the tiles are a few trap and spell effect tiles, like a giant red fireball, and a blue magical burst that seem typical in these Dungeon Tiles sets.
[glow=green,2,300]The Good:[/glow]Some very useful tiles here. I love the way they did the two sided thing this time around. Every ladder on one side has a manhole on the other. Every trap has a blank tile on the other etc. The whole top side on one side and underground on the other is also rather nice. It seems like Sewers get explored at least once in every campaign so I expect to get some use out of most of these. Some of the 'colour' pieces are also really useful, especially the three sizes of crowds.
[glow=yellow,2,300]The Bad:[/glow]I not a big fan of the cobblestone roads in this set. I find they don't look much like cobblestone unless sitting right on top of them. I actually spent 3 sessions of RPGA D&D wondering what tiles our GM was using until I bought a copy of these myself and had an "Oh, they're supposed to be city streets" moment. I would have appreciated interior tiles for all of the houses included. It would have been excellent if they had tiles with the roof on one side (for those moments when your party thief is running across rooftops) and the interiors on the other (for when the party breaks the door down and surprised the evil cult).
[glow=red,2,300]The Ugly:[/glow]The one problem this set really has is that it's very much stand alone. The tiles in this set don't really match any of the tiles from previous sets. What this generally ends up meaning is that if you want to make an entire sewer dungeon you will need 2-4 copies of this set of Tiles. Even if you want to do a medium sized market area say 20x20 you will need at least two copies of this set.
[glow=purple,2,300]Overall:[/glow]I've got mixed feelings for this particular set of Dungeon Tiles. On one hand the houses, market tiles and sewers are awesome additions to my Tile collection. On the other hand I don't have enough of anything to really lay out a good encounter area. Sure they work great for a few small skirmishes, but you can't build up a city block or an entire sewer system. So I guess I recommend these with the warning that you will probably want at least 2 sets if not 3 or 4.
[glow=blue,2,300]Summary:[/glow]This is the latest set of Dungeon Tiles from WotC and the second set since the release of 4th Edition of D&D. This particular set features two distinct City Based Areas. Especially well done this time around is the fact that each side of the tile is for one of the areas.
On the front side of each tile is something to do with City Streets. There are rather nice houses (just showing the roof tops since these are top down view), some nice market tiles (including horses and carts as well as vendor stalls), quite a few tiled street tiles, some benches, and crowds of three different sizes.
On the back side of each of these tiles are sewer locations. Things like tunnels with and without walkways, ladders up to the street (with the manhole on the other side), T-Junctions, Grates, collapsed walls, etc.
Intermixed with the rest of the tiles are a few trap and spell effect tiles, like a giant red fireball, and a blue magical burst that seem typical in these Dungeon Tiles sets.
[glow=green,2,300]The Good:[/glow]Some very useful tiles here. I love the way they did the two sided thing this time around. Every ladder on one side has a manhole on the other. Every trap has a blank tile on the other etc. The whole top side on one side and underground on the other is also rather nice. It seems like Sewers get explored at least once in every campaign so I expect to get some use out of most of these. Some of the 'colour' pieces are also really useful, especially the three sizes of crowds.
[glow=yellow,2,300]The Bad:[/glow]I not a big fan of the cobblestone roads in this set. I find they don't look much like cobblestone unless sitting right on top of them. I actually spent 3 sessions of RPGA D&D wondering what tiles our GM was using until I bought a copy of these myself and had an "Oh, they're supposed to be city streets" moment. I would have appreciated interior tiles for all of the houses included. It would have been excellent if they had tiles with the roof on one side (for those moments when your party thief is running across rooftops) and the interiors on the other (for when the party breaks the door down and surprised the evil cult).
[glow=red,2,300]The Ugly:[/glow]The one problem this set really has is that it's very much stand alone. The tiles in this set don't really match any of the tiles from previous sets. What this generally ends up meaning is that if you want to make an entire sewer dungeon you will need 2-4 copies of this set of Tiles. Even if you want to do a medium sized market area say 20x20 you will need at least two copies of this set.
[glow=purple,2,300]Overall:[/glow]I've got mixed feelings for this particular set of Dungeon Tiles. On one hand the houses, market tiles and sewers are awesome additions to my Tile collection. On the other hand I don't have enough of anything to really lay out a good encounter area. Sure they work great for a few small skirmishes, but you can't build up a city block or an entire sewer system. So I guess I recommend these with the warning that you will probably want at least 2 sets if not 3 or 4.