Post by Gilvan Blight on Jun 10, 2010 7:30:58 GMT -5
Okay finally some news about the latest book in the 40K RPG series, Rogue Trader: ORKS! I have been wanting to RP a 40K Ork for years. They are one of the most interesting and fun fantasy/sci-fi races out there in my opinion and would make a great PC race.
"Generic salutations! I’m Nathan Dowdell, and I’m one of the newest additions to the eclectic collection of scribes working on the Rogue Trader line. Into the Storm was the first book I worked on as a writer, but I’ve been involved with Warhammer 40,000 Roleplay for several years now, having playtested Dark Heresy in some of its earliest incarnations.
Now, I’ve a confession to make: I like Xenos. The aliens of the Warhammer 40,000 universe have always held an appeal for me, ever since the first time I read the descriptions in the Codex Imperialis book that came with the old boxed set. It’s been a great honour, then, to be one of the people involved with bringing playable Xenos to Rogue Trader.
‘Ere We Go! ‘Ere We Go! ‘Ere We Go!
Brave and foolhardy Rogue Traders can hire Ork Freebooterz to join the ranks of the Explorers, adding brute strength, incredible resilience and a complete lack of tact to any group.
Creating an Ork Freebooter character is, perhaps unsurprisingly, not too dissimilar to creating any other character. The biggest difference is perhaps the Origin Path, or lack thereof. From the outset, we knew that the standard Origin Path and Career Paths would not really suit the themes and backgrounds of Xenos player characters, and our first challenge was to find an alternative method.
In the end, simplicity won out, and the Freebooter is represented by a single ‘species’ entry, and an accompanying Career Path. Within the species entry, there are a selection of Origin options, adding some of the customisation and variability that the Origin Path provides for human characters. In the case of the Orks, these represent two elements that define Ork ‘Kultur’: the Klans, and the instinctive knowledge located deep within Ork genetics that produce their castes and specialists.
"
More details here:
www.fantasyflightgames.com/edge_news.asp?eidn=1399
"Generic salutations! I’m Nathan Dowdell, and I’m one of the newest additions to the eclectic collection of scribes working on the Rogue Trader line. Into the Storm was the first book I worked on as a writer, but I’ve been involved with Warhammer 40,000 Roleplay for several years now, having playtested Dark Heresy in some of its earliest incarnations.
Now, I’ve a confession to make: I like Xenos. The aliens of the Warhammer 40,000 universe have always held an appeal for me, ever since the first time I read the descriptions in the Codex Imperialis book that came with the old boxed set. It’s been a great honour, then, to be one of the people involved with bringing playable Xenos to Rogue Trader.
‘Ere We Go! ‘Ere We Go! ‘Ere We Go!
Brave and foolhardy Rogue Traders can hire Ork Freebooterz to join the ranks of the Explorers, adding brute strength, incredible resilience and a complete lack of tact to any group.
Creating an Ork Freebooter character is, perhaps unsurprisingly, not too dissimilar to creating any other character. The biggest difference is perhaps the Origin Path, or lack thereof. From the outset, we knew that the standard Origin Path and Career Paths would not really suit the themes and backgrounds of Xenos player characters, and our first challenge was to find an alternative method.
In the end, simplicity won out, and the Freebooter is represented by a single ‘species’ entry, and an accompanying Career Path. Within the species entry, there are a selection of Origin options, adding some of the customisation and variability that the Origin Path provides for human characters. In the case of the Orks, these represent two elements that define Ork ‘Kultur’: the Klans, and the instinctive knowledge located deep within Ork genetics that produce their castes and specialists.
"
More details here:
www.fantasyflightgames.com/edge_news.asp?eidn=1399